Class | Description |
---|---|
ArmorDurability |
This specifies how an armor piece will have its durability reduced when
performing certain actions.
|
AxeDurability |
This specifies how an axe will have its durability reduced when performing
certain actions.
|
BowDurability |
This specifies how a bow will have its durability reduced when performing
certain actions.
|
CarrotStickDurability |
TODO: STILL NOT DONE.
|
ElytraDurability |
This specifies how an elytra will have its durability reduced when performing
certain actions.
|
FishingRodDurability |
This specifies how a Fishing Rod will have its durability reduced when
performing certain actions.
|
FlintAndSteelDurability |
This specifies how a Flint and Steel will have its durability reduced when
performing certain actions.
|
HoeDurability |
This specifies how a hoe will have its durability reduced when performing
certain actions.
|
ItemDurability |
This specifies how an item will have its durability reduced when performing
certain actions.
All values default to 0. |
PickaxeDurability |
This specifies how a pickaxe will have its durability reduced when performing
certain actions.
|
ShearDurability |
This specifies how shears will have their durability reduced when performing
certain actions.
|
ShieldDurability |
This specifies how a shield will have its durability reduced when performing
certain actions.
|
SpadeDurability |
This specifies how a spade will have its durability reduced when performing
certain actions.
|
SwordDurability |
This specifies how a sword will have its durability reduced when performing
certain actions.
|