| Class | Description |
|---|---|
| ArmorDurability |
This specifies how an armor piece will have its durability reduced when
performing certain actions.
|
| AxeDurability |
This specifies how an axe will have its durability reduced when performing
certain actions.
|
| BowDurability |
This specifies how a bow will have its durability reduced when performing
certain actions.
|
| CarrotStickDurability |
TODO: STILL NOT DONE.
|
| ElytraDurability |
This specifies how an elytra will have its durability reduced when performing
certain actions.
|
| FishingRodDurability |
This specifies how a Fishing Rod will have its durability reduced when
performing certain actions.
|
| FlintAndSteelDurability |
This specifies how a Flint and Steel will have its durability reduced when
performing certain actions.
|
| HoeDurability |
This specifies how a hoe will have its durability reduced when performing
certain actions.
|
| ItemDurability |
This specifies how an item will have its durability reduced when performing
certain actions.
All values default to 0. |
| PickaxeDurability |
This specifies how a pickaxe will have its durability reduced when performing
certain actions.
|
| ShearDurability |
This specifies how shears will have their durability reduced when performing
certain actions.
|
| ShieldDurability |
This specifies how a shield will have its durability reduced when performing
certain actions.
|
| SpadeDurability |
This specifies how a spade will have its durability reduced when performing
certain actions.
|
| SwordDurability |
This specifies how a sword will have its durability reduced when performing
certain actions.
|