Class and Description |
---|
ArmorDurability
This specifies how an armor piece will have its durability reduced when
performing certain actions.
|
BowDurability
This specifies how a bow will have its durability reduced when performing
certain actions.
|
CarrotStickDurability
TODO: STILL NOT DONE.
|
ElytraDurability
This specifies how an elytra will have its durability reduced when performing
certain actions.
|
FishingRodDurability
This specifies how a Fishing Rod will have its durability reduced when
performing certain actions.
|
FlintAndSteelDurability
This specifies how a Flint and Steel will have its durability reduced when
performing certain actions.
|
HoeDurability
This specifies how a hoe will have its durability reduced when performing
certain actions.
|
ItemDurability
This specifies how an item will have its durability reduced when performing
certain actions.
All values default to 0. |
ShearDurability
This specifies how shears will have their durability reduced when performing
certain actions.
|
ShieldDurability
This specifies how a shield will have its durability reduced when performing
certain actions.
|
SpadeDurability
This specifies how a spade will have its durability reduced when performing
certain actions.
|
Class and Description |
---|
ItemDurability
This specifies how an item will have its durability reduced when performing
certain actions.
All values default to 0. |
Class and Description |
---|
ArmorDurability
This specifies how an armor piece will have its durability reduced when
performing certain actions.
|
ItemDurability
This specifies how an item will have its durability reduced when performing
certain actions.
All values default to 0. |
Class and Description |
---|
ItemDurability
This specifies how an item will have its durability reduced when performing
certain actions.
All values default to 0. |