public class DurabilityBar
extends java.lang.Object
implements org.bukkit.event.Listener
Constructor and Description |
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DurabilityBar() |
Modifier and Type | Method and Description |
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static void |
hideDurabilityBossBar(org.bukkit.entity.Player player,
org.bukkit.inventory.EquipmentSlot slot) |
void |
onDeath(org.bukkit.event.entity.PlayerDeathEvent event) |
void |
onHandSwitch(org.bukkit.event.player.PlayerSwapHandItemsEvent event) |
void |
onItemBreak(org.bukkit.event.player.PlayerItemBreakEvent event) |
void |
onItemChange(org.bukkit.event.inventory.InventoryClickEvent event) |
void |
onItemDamage(org.bukkit.event.player.PlayerItemDamageEvent event) |
void |
onItemSwitch(org.bukkit.event.player.PlayerItemHeldEvent event) |
void |
onPlayerJoin(org.bukkit.event.player.PlayerJoinEvent event) |
void |
onPlayerQuit(org.bukkit.event.player.PlayerQuitEvent event) |
void |
onPlayerTeleport(org.bukkit.event.player.PlayerTeleportEvent event) |
void |
onXpChange(org.bukkit.event.player.PlayerExpChangeEvent event) |
static void |
removeAllDurabilityBars() |
static void |
removeAllDurabilityBars(org.bukkit.entity.Player player) |
static void |
sendDurabilityBossBar(org.bukkit.entity.Player player,
org.bukkit.inventory.ItemStack item,
org.bukkit.inventory.EquipmentSlot slot) |
public void onItemSwitch(org.bukkit.event.player.PlayerItemHeldEvent event)
public void onHandSwitch(org.bukkit.event.player.PlayerSwapHandItemsEvent event)
public void onItemDamage(org.bukkit.event.player.PlayerItemDamageEvent event)
public void onItemBreak(org.bukkit.event.player.PlayerItemBreakEvent event)
public void onItemChange(org.bukkit.event.inventory.InventoryClickEvent event)
public void onDeath(org.bukkit.event.entity.PlayerDeathEvent event)
public void onXpChange(org.bukkit.event.player.PlayerExpChangeEvent event)
public void onPlayerQuit(org.bukkit.event.player.PlayerQuitEvent event)
public void onPlayerJoin(org.bukkit.event.player.PlayerJoinEvent event)
public void onPlayerTeleport(org.bukkit.event.player.PlayerTeleportEvent event)
public static void sendDurabilityBossBar(org.bukkit.entity.Player player, org.bukkit.inventory.ItemStack item, org.bukkit.inventory.EquipmentSlot slot)
public static void hideDurabilityBossBar(org.bukkit.entity.Player player, org.bukkit.inventory.EquipmentSlot slot)
public static void removeAllDurabilityBars()
public static void removeAllDurabilityBars(org.bukkit.entity.Player player)