public class PlayerCustomArmorDamageEvent extends PlayerCustomItemDamageEvent
| Constructor and Description |
|---|
PlayerCustomArmorDamageEvent(org.bukkit.event.player.PlayerItemDamageEvent event,
CustomArmor cArmor,
org.bukkit.event.entity.EntityDamageEvent.DamageCause damageCause,
short durability) |
PlayerCustomArmorDamageEvent(org.bukkit.entity.Player player,
org.bukkit.inventory.ItemStack item,
CustomArmor cArmor,
boolean usedThorns) |
PlayerCustomArmorDamageEvent(org.bukkit.entity.Player player,
org.bukkit.inventory.ItemStack item,
CustomArmor cArmor,
org.bukkit.event.entity.EntityDamageEvent.DamageCause damageCause,
float damage,
boolean hadThorns) |
PlayerCustomArmorDamageEvent(org.bukkit.entity.Player player,
org.bukkit.inventory.ItemStack item,
CustomArmor cArmor,
org.bukkit.event.entity.EntityDamageEvent.DamageCause damageCause,
short durability) |
| Modifier and Type | Method and Description |
|---|---|
org.bukkit.event.entity.EntityDamageEvent.DamageCause |
getDamageCause() |
PlayerCustomArmorDamageEvent |
setDamageCause(org.bukkit.event.entity.EntityDamageEvent.DamageCause damageCause) |
getCustomItem, setCustomItempublic PlayerCustomArmorDamageEvent(org.bukkit.event.player.PlayerItemDamageEvent event,
CustomArmor cArmor,
org.bukkit.event.entity.EntityDamageEvent.DamageCause damageCause,
short durability)
public PlayerCustomArmorDamageEvent(org.bukkit.entity.Player player,
org.bukkit.inventory.ItemStack item,
CustomArmor cArmor,
org.bukkit.event.entity.EntityDamageEvent.DamageCause damageCause,
short durability)
public PlayerCustomArmorDamageEvent(org.bukkit.entity.Player player,
org.bukkit.inventory.ItemStack item,
CustomArmor cArmor,
org.bukkit.event.entity.EntityDamageEvent.DamageCause damageCause,
float damage,
boolean hadThorns)
public PlayerCustomArmorDamageEvent(org.bukkit.entity.Player player,
org.bukkit.inventory.ItemStack item,
CustomArmor cArmor,
boolean usedThorns)
public org.bukkit.event.entity.EntityDamageEvent.DamageCause getDamageCause()
public PlayerCustomArmorDamageEvent setDamageCause(org.bukkit.event.entity.EntityDamageEvent.DamageCause damageCause)
damageCause - the damageCause to set