public class PlayerCustomArmorDamageEvent extends PlayerCustomItemDamageEvent
Constructor and Description |
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PlayerCustomArmorDamageEvent(org.bukkit.event.player.PlayerItemDamageEvent event,
CustomArmor cArmor,
org.bukkit.event.entity.EntityDamageEvent.DamageCause damageCause,
short durability) |
PlayerCustomArmorDamageEvent(org.bukkit.entity.Player player,
org.bukkit.inventory.ItemStack item,
CustomArmor cArmor,
boolean usedThorns) |
PlayerCustomArmorDamageEvent(org.bukkit.entity.Player player,
org.bukkit.inventory.ItemStack item,
CustomArmor cArmor,
org.bukkit.event.entity.EntityDamageEvent.DamageCause damageCause,
float damage,
boolean hadThorns) |
PlayerCustomArmorDamageEvent(org.bukkit.entity.Player player,
org.bukkit.inventory.ItemStack item,
CustomArmor cArmor,
org.bukkit.event.entity.EntityDamageEvent.DamageCause damageCause,
short durability) |
Modifier and Type | Method and Description |
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org.bukkit.event.entity.EntityDamageEvent.DamageCause |
getDamageCause() |
PlayerCustomArmorDamageEvent |
setDamageCause(org.bukkit.event.entity.EntityDamageEvent.DamageCause damageCause) |
getCustomItem, setCustomItem
public PlayerCustomArmorDamageEvent(org.bukkit.event.player.PlayerItemDamageEvent event, CustomArmor cArmor, org.bukkit.event.entity.EntityDamageEvent.DamageCause damageCause, short durability)
public PlayerCustomArmorDamageEvent(org.bukkit.entity.Player player, org.bukkit.inventory.ItemStack item, CustomArmor cArmor, org.bukkit.event.entity.EntityDamageEvent.DamageCause damageCause, short durability)
public PlayerCustomArmorDamageEvent(org.bukkit.entity.Player player, org.bukkit.inventory.ItemStack item, CustomArmor cArmor, org.bukkit.event.entity.EntityDamageEvent.DamageCause damageCause, float damage, boolean hadThorns)
public PlayerCustomArmorDamageEvent(org.bukkit.entity.Player player, org.bukkit.inventory.ItemStack item, CustomArmor cArmor, boolean usedThorns)
public org.bukkit.event.entity.EntityDamageEvent.DamageCause getDamageCause()
public PlayerCustomArmorDamageEvent setDamageCause(org.bukkit.event.entity.EntityDamageEvent.DamageCause damageCause)
damageCause
- the damageCause to set